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Oct 31, 2024
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CSC 361 - Video Game Programming Credits: 4 This course will look at the key concepts needed to build 2D and 3D video games using an existing game engine. The course will look at asset management, animation, collision detection and physics, and managing user input. Additionally, It will look at some key design patterns related to game programming.
Prerequisite(s): SWE 200 with minimum grade of C
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