Apr 19, 2024  
2017-2019 Undergraduate Catalog 
    
2017-2019 Undergraduate Catalog [ARCHIVED CATALOG]

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CSC 361 - Video Game Programming Credits: 4


This course will look at the key concepts needed to build 2D and 3D video games using an existing game engine. The course will look at asset management, animation, collision detection and physics, and managing user input. Additionally, It will look at some key design patterns related to game programming.

Prerequisite(s): SWE 200  with minimum grade of C



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